<!DOCTYPE html> <html> <head> <meta charset='UTF-8'/> <meta name='viewport' content='initial-scale=1,maximum-scale=1,user-scalable=no'/> <link href='http://bigemap.com:9000/bigemap-gl.js/v1.1.0/Widgets/widgets.css' rel='stylesheet'/> <script src='http://bigemap.com:9000/bigemap-gl.js/v1.1.0/bigemap-gl.js'></script> <style> body { margin: 0; padding: 0; } #container { position: absolute; top: 0; bottom: 0; width: 100%; } .bmgl-widget-credits{display:none} </style> <title>part_test</title> </head> <body> <div id='container'></div> <script> bmgl.Config.HTTP_URL = 'http://bigemap.com:9000'; var viewer = new bmgl.Viewer('container', {mapId:'bigemap.zhongkexingtu',requestRenderMode:false}); var lat = 30.6; var lon = 104.055; //取消双击事件 viewer.BMWidget.screenSpaceEventHandler.removeInputAction(bmgl.ScreenSpaceEventType.LEFT_DOUBLE_CLICK); //设置初始位置 viewer.camera.setView({ destination: bmgl.Cartesian3.fromDegrees(lon, lat, 300000) }); //定义下雪场景 着色器 function FS_Snow() { return "uniform sampler2D colorTexture;\n\ varying vec2 v_textureCoordinates;\n\ \n\ float snow(vec2 uv,float scale)\n\ {\n\ float time = czm_frameNumber / 60.0;\n\ float w=smoothstep(1.,0.,-uv.y*(scale/10.));if(w<.1)return 0.;\n\ uv+=time/scale;uv.y+=time*2./scale;uv.x+=sin(uv.y+time*.5)/scale;\n\ uv*=scale;vec2 s=floor(uv),f=fract(uv),p;float k=3.,d;\n\ p=.5+.35*sin(11.*fract(sin((s+p+scale)*mat2(7,3,6,5))*5.))-f;d=length(p);k=min(d,k);\n\ k=smoothstep(0.,k,sin(f.x+f.y)*0.01);\n\ return k*w;\n\ }\n\ \n\ void main(void){\n\ vec2 resolution = czm_viewport.zw;\n\ vec2 uv=(gl_FragCoord.xy*2.-resolution.xy)/min(resolution.x,resolution.y);\n\ vec3 finalColor=vec3(0);\n\ float c = 0.0;\n\ c+=snow(uv,30.)*.0;\n\ c+=snow(uv,20.)*.0;\n\ c+=snow(uv,15.)*.0;\n\ c+=snow(uv,10.);\n\ c+=snow(uv,8.);\n\ c+=snow(uv,6.);\n\ c+=snow(uv,5.);\n\ finalColor=(vec3(c)); \n\ gl_FragColor = mix(texture2D(colorTexture, v_textureCoordinates), vec4(finalColor,1), 0.3); \n\ \n\ }\n\ "; } var collection = viewer.scene.postProcessStages; var fs_snow = FS_Snow(); var snow = new bmgl.PostProcessStage({ name: 'czm_snow', fragmentShader: fs_snow }); collection.add(snow); </script> </body> </html>
源码